Russian translation added

This commit is contained in:
Трошин Антон Валерьевич
2026-07-12 02:44:47 +03:00
parent 3055b785be
commit 45734bb5b4
4 changed files with 178 additions and 46 deletions
+133 -21
View File
@@ -1,5 +1,107 @@
import { SYSTEMS, generateChoices } from './numerals.js'; import { SYSTEMS, generateChoices } from './numerals.js';
let LANG = localStorage.getItem('numnum-lang') || (navigator.language.startsWith('ru') ? 'ru' : 'en');
const STRINGS = {
en: {
subtitle: 'Numeral systems trainer',
startGame: 'Start Game',
chooseSystem: 'Choose numeral system',
positional: 'Positional',
nonPositional: 'Non-Positional',
back: 'Back',
numberRange: 'Number Range',
difficulty: 'Difficulty level',
answerMode: 'Answer Mode',
timeLimit: 'Time Limit',
numberOfRounds: 'Number of Rounds',
play: 'Play!',
timeLeft: 'Time left',
submit: 'Submit',
next: 'Next',
results: 'Results',
mistakes: 'Mistakes',
playAgain: 'Play Again',
menu: 'Menu',
choose: 'Choose',
type: 'Type',
noLimit: 'No limit',
correct: 'Correct!',
incorrect: 'Incorrect \u2014 answer: {n}',
timesUp: "Time's up! Answer: {n}",
pctCorrect: '{pct}% correct',
congratulations: 'Congratulations!',
pleaseSelect: 'Please select all options',
systemNames: {
binary: 'Binary', octal: 'Octal', hex: 'Hexadecimal',
ternary: 'Balanced Ternary', braille: 'Braille Decimal',
roman: 'Roman', slavonic: 'Church Slavonic',
greek: 'Greek', hebrew: 'Hebrew',
},
},
ru: {
subtitle: '\u0422\u0440\u0435\u043D\u0430\u0436\u0435\u0440 \u0441\u0438\u0441\u0442\u0435\u043C \u0441\u0447\u0438\u0441\u043B\u0435\u043D\u0438\u044F',
startGame: '\u041D\u0430\u0447\u0430\u0442\u044C \u0438\u0433\u0440\u0443',
chooseSystem: '\u0412\u044B\u0431\u0435\u0440\u0438\u0442\u0435 \u0441\u0438\u0441\u0442\u0435\u043C\u0443 \u0441\u0447\u0438\u0441\u043B\u0435\u043D\u0438\u044F',
positional: '\u041F\u043E\u0437\u0438\u0446\u0438\u043E\u043D\u043D\u044B\u0435',
nonPositional: '\u041D\u0435\u043F\u043E\u0437\u0438\u0446\u0438\u043E\u043D\u043D\u044B\u0435',
back: '\u041D\u0430\u0437\u0430\u0434',
numberRange: '\u0414\u0438\u0430\u043F\u0430\u0437\u043E\u043D \u0447\u0438\u0441\u0435\u043B',
difficulty: '\u0423\u0440\u043E\u0432\u0435\u043D\u044C \u0441\u043B\u043E\u0436\u043D\u043E\u0441\u0442\u0438',
answerMode: '\u0420\u0435\u0436\u0438\u043C \u043E\u0442\u0432\u0435\u0442\u0430',
timeLimit: '\u041E\u0433\u0440\u0430\u043D\u0438\u0447\u0435\u043D\u0438\u0435 \u043F\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0438',
numberOfRounds: '\u041A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0440\u0430\u0443\u043D\u0434\u043E\u0432',
play: '\u0418\u0433\u0440\u0430\u0442\u044C!',
timeLeft: '\u041E\u0441\u0442\u0430\u043B\u043E\u0441\u044C',
submit: '\u041E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C',
next: '\u0414\u0430\u043B\u0435\u0435',
results: '\u0420\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442\u044B',
mistakes: '\u041E\u0448\u0438\u0431\u043A\u0438',
playAgain: '\u0418\u0433\u0440\u0430\u0442\u044C \u0441\u043D\u043E\u0432\u0430',
menu: '\u041C\u0435\u043D\u044E',
choose: '\u0412\u044B\u0431\u043E\u0440',
type: '\u0412\u0432\u043E\u0434',
noLimit: '\u0411\u0435\u0437 \u043E\u0433\u0440\u0430\u043D\u0438\u0447\u0435\u043D\u0438\u0439',
correct: '\u041F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E!',
incorrect: '\u041D\u0435\u0432\u0435\u0440\u043D\u043E \u2014 \u043E\u0442\u0432\u0435\u0442: {n}',
timesUp: '\u0412\u0440\u0435\u043C\u044F \u0432\u044B\u0448\u043B\u043E! \u041E\u0442\u0432\u0435\u0442: {n}',
pctCorrect: '{pct}% \u043F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u044B\u0445',
congratulations: '\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C!',
pleaseSelect: '\u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0432\u044B\u0431\u0435\u0440\u0438\u0442\u0435 \u0432\u0441\u0435 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440\u044B',
systemNames: {
binary: '\u0414\u0432\u043E\u0438\u0447\u043D\u0430\u044F',
octal: '\u0412\u043E\u0441\u044C\u043C\u0435\u0440\u0438\u0447\u043D\u0430\u044F',
hex: '\u0428\u0435\u0441\u0442\u043D\u0430\u0434\u0446\u0430\u0442\u0435\u0440\u0438\u0447\u043D\u0430\u044F',
ternary: '\u0421\u0431\u0430\u043B\u0430\u043D\u0441\u0438\u0440\u043E\u0432\u0430\u043D\u043D\u0430\u044F \u0442\u0440\u043E\u0438\u0447\u043D\u0430\u044F',
braille: '\u0414\u0435\u0441\u044F\u0442\u0438\u0447\u043D\u0430\u044F \u0411\u0440\u0430\u0439\u043B\u044F',
roman: '\u0420\u0438\u043C\u0441\u043A\u0430\u044F',
slavonic: '\u0426\u0435\u0440\u043A\u043E\u0432\u043D\u043E\u0441\u043B\u0430\u0432\u044F\u043D\u0441\u043A\u0430\u044F',
greek: '\u0413\u0440\u0435\u0447\u0435\u0441\u043A\u0430\u044F',
hebrew: '\u0415\u0432\u0440\u0435\u0439\u0441\u043A\u0430\u044F',
},
},
};
function t(key, params) {
let s = STRINGS[LANG][key] || STRINGS.en[key] || key;
if (params) {
for (const [k, v] of Object.entries(params)) {
s = s.replace('{' + k + '}', v);
}
}
return s;
}
function systemName(key) {
return STRINGS[LANG].systemNames[key] || STRINGS.en.systemNames[key] || SYSTEMS[key].name;
}
function applyTranslations() {
document.querySelectorAll('[data-i18n]').forEach(el => {
el.textContent = t(el.dataset.i18n);
});
}
const SYSTEM_RANGES = { const SYSTEM_RANGES = {
binary: [ binary: [
{ label: '2\u2070 \u2013 2\u00B3', min: 1, max: 8 }, { label: '2\u2070 \u2013 2\u00B3', min: 1, max: 8 },
@@ -62,15 +164,15 @@ const SYSTEM_GROUPS = {
}; };
const MODES = [ const MODES = [
{ label: 'Choose', value: 'choice' }, { labelKey: 'choose', value: 'choice' },
{ label: 'Type', value: 'manual' }, { labelKey: 'type', value: 'manual' },
]; ];
const TIMINGS = [ const TIMINGS = [
{ label: '60 sec', value: 60 }, { label: '60 sec', value: 60 },
{ label: '40 sec', value: 40 }, { label: '40 sec', value: 40 },
{ label: '10 sec', value: 10 }, { label: '10 sec', value: 10 },
{ label: 'No limit', value: 0 }, { label: 'nolimit', value: 0 },
]; ];
const ROUNDS = [10, 25, 50, 100]; const ROUNDS = [10, 25, 50, 100];
@@ -123,7 +225,7 @@ function renderSetupSystem() {
keys.forEach(key => { keys.forEach(key => {
const btn = document.createElement('button'); const btn = document.createElement('button');
btn.className = 'option-btn'; btn.className = 'option-btn';
btn.textContent = SYSTEMS[key].name; btn.textContent = systemName(key);
btn.addEventListener('click', () => { btn.addEventListener('click', () => {
posDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected')); posDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected'));
nonposDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected')); nonposDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected'));
@@ -141,7 +243,7 @@ function renderSetupSystem() {
function renderSetupRange() { function renderSetupRange() {
const ranges = SYSTEM_RANGES[setupState.system]; const ranges = SYSTEM_RANGES[setupState.system];
document.getElementById('range-title').textContent = 'Number Range ' + SYSTEMS[setupState.system].name; document.getElementById('range-title').textContent = t('numberRange') + ' \u2014 ' + systemName(setupState.system);
const rangesDiv = document.getElementById('setup-ranges'); const rangesDiv = document.getElementById('setup-ranges');
rangesDiv.innerHTML = ''; rangesDiv.innerHTML = '';
delete setupState.range; delete setupState.range;
@@ -178,7 +280,7 @@ function renderSetupOptions() {
MODES.forEach((m, i) => { MODES.forEach((m, i) => {
const btn = document.createElement('button'); const btn = document.createElement('button');
btn.className = 'option-btn' + (i === defaultMode ? ' selected' : ''); btn.className = 'option-btn' + (i === defaultMode ? ' selected' : '');
btn.textContent = m.label; btn.textContent = t(m.labelKey);
btn.addEventListener('click', () => { btn.addEventListener('click', () => {
modesDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected')); modesDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected'));
btn.classList.add('selected'); btn.classList.add('selected');
@@ -189,10 +291,10 @@ function renderSetupOptions() {
const timingDiv = document.getElementById('setup-timing'); const timingDiv = document.getElementById('setup-timing');
timingDiv.innerHTML = ''; timingDiv.innerHTML = '';
TIMINGS.forEach((t, i) => { TIMINGS.forEach((tm, i) => {
const btn = document.createElement('button'); const btn = document.createElement('button');
btn.className = 'option-btn' + (i === defaultTiming ? ' selected' : ''); btn.className = 'option-btn' + (i === defaultTiming ? ' selected' : '');
btn.textContent = t.label; btn.textContent = tm.value === 0 ? t('noLimit') : tm.label;
btn.addEventListener('click', () => { btn.addEventListener('click', () => {
timingDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected')); timingDiv.querySelectorAll('.option-btn').forEach(b => b.classList.remove('selected'));
btn.classList.add('selected'); btn.classList.add('selected');
@@ -231,7 +333,7 @@ function startGame() {
document.getElementById('score-correct').textContent = '0'; document.getElementById('score-correct').textContent = '0';
document.getElementById('score-total').textContent = '0'; document.getElementById('score-total').textContent = '0';
document.getElementById('score-system').textContent = SYSTEMS[game.system].name; document.getElementById('score-system').textContent = systemName(game.system);
showScreen('game'); showScreen('game');
nextRound(); nextRound();
@@ -299,18 +401,18 @@ function handleChoice(idx, val, choices) {
game.correctCount++; game.correctCount++;
document.getElementById('score-correct').textContent = game.correctCount; document.getElementById('score-correct').textContent = game.correctCount;
allBtns[idx].classList.add('correct-choice'); allBtns[idx].classList.add('correct-choice');
feedback.textContent = 'Correct!'; feedback.textContent = t('correct');
feedback.className = 'answer-feedback correct'; feedback.className = 'answer-feedback correct';
} else { } else {
allBtns[idx].classList.add('incorrect-choice'); allBtns[idx].classList.add('incorrect-choice');
const correctIdx = choices.indexOf(game.correctAnswer); const correctIdx = choices.indexOf(game.correctAnswer);
allBtns[correctIdx].classList.add('correct-choice'); allBtns[correctIdx].classList.add('correct-choice');
feedback.textContent = `Incorrect — answer: ${game.correctAnswer}`; feedback.textContent = t('incorrect', {n: game.correctAnswer});
feedback.className = 'answer-feedback incorrect'; feedback.className = 'answer-feedback incorrect';
game.mistakes.push({ game.mistakes.push({
system: SYSTEMS[game.system].toDisplay(game.correctAnswer), system: SYSTEMS[game.system].toDisplay(game.correctAnswer),
decimal: game.correctAnswer, decimal: game.correctAnswer,
systemName: SYSTEMS[game.system].name, systemName: systemName(game.system),
}); });
} }
@@ -353,15 +455,15 @@ function renderNumpad() {
if (val === game.correctAnswer) { if (val === game.correctAnswer) {
game.correctCount++; game.correctCount++;
document.getElementById('score-correct').textContent = game.correctCount; document.getElementById('score-correct').textContent = game.correctCount;
feedback.textContent = 'Correct!'; feedback.textContent = t('correct');
feedback.className = 'answer-feedback correct'; feedback.className = 'answer-feedback correct';
} else { } else {
feedback.textContent = `Incorrect — answer: ${game.correctAnswer}`; feedback.textContent = t('incorrect', {n: game.correctAnswer});
feedback.className = 'answer-feedback incorrect'; feedback.className = 'answer-feedback incorrect';
game.mistakes.push({ game.mistakes.push({
system: SYSTEMS[game.system].toDisplay(game.correctAnswer), system: SYSTEMS[game.system].toDisplay(game.correctAnswer),
decimal: game.correctAnswer, decimal: game.correctAnswer,
systemName: SYSTEMS[game.system].name, systemName: systemName(game.system),
}); });
} }
@@ -420,12 +522,12 @@ function startTimer() {
if (!game.answered) { if (!game.answered) {
game.answered = true; game.answered = true;
const feedback = document.getElementById('answer-feedback'); const feedback = document.getElementById('answer-feedback');
feedback.textContent = `Time's up! Answer: ${game.correctAnswer}`; feedback.textContent = t('timesUp', {n: game.correctAnswer});
feedback.className = 'answer-feedback incorrect'; feedback.className = 'answer-feedback incorrect';
game.mistakes.push({ game.mistakes.push({
system: SYSTEMS[game.system].toDisplay(game.correctAnswer), system: SYSTEMS[game.system].toDisplay(game.correctAnswer),
decimal: game.correctAnswer, decimal: game.correctAnswer,
systemName: SYSTEMS[game.system].name, systemName: systemName(game.system),
}); });
document.getElementById('btn-next').classList.remove('hidden'); document.getElementById('btn-next').classList.remove('hidden');
@@ -458,14 +560,14 @@ function endGame() {
const summary = document.getElementById('results-summary'); const summary = document.getElementById('results-summary');
summary.innerHTML = ` summary.innerHTML = `
<div class="big-number">${correct}/${total}</div> <div class="big-number">${correct}/${total}</div>
<div>${pct}% correct</div> <div>${t('pctCorrect', {pct: pct})}</div>
`; `;
const congratsEl = document.getElementById('results-congrats'); const congratsEl = document.getElementById('results-congrats');
const labelEl = document.getElementById('results-mistakes-label'); const labelEl = document.getElementById('results-mistakes-label');
const listEl = document.getElementById('results-list'); const listEl = document.getElementById('results-list');
congratsEl.innerHTML = ''; congratsEl.innerHTML = '';
labelEl.textContent = 'Mistakes'; labelEl.textContent = t('mistakes');
labelEl.style.display = ''; labelEl.style.display = '';
listEl.innerHTML = ''; listEl.innerHTML = '';
@@ -482,7 +584,7 @@ function endGame() {
}); });
} else if (completed) { } else if (completed) {
labelEl.style.display = 'none'; labelEl.style.display = 'none';
congratsEl.textContent = 'Congratulations!'; congratsEl.textContent = t('congratulations');
spawnConfetti(); spawnConfetti();
} else { } else {
labelEl.style.display = 'none'; labelEl.style.display = 'none';
@@ -555,6 +657,16 @@ function generateTickerText() {
const tickerText = generateTickerText(); const tickerText = generateTickerText();
document.getElementById('ticker').innerHTML = tickerText + '\u00A0\u00A0\u00A0\u00A0\u00A0\u00A0' + tickerText; document.getElementById('ticker').innerHTML = tickerText + '\u00A0\u00A0\u00A0\u00A0\u00A0\u00A0' + tickerText;
const langSelect = document.getElementById('lang-select');
langSelect.value = LANG;
langSelect.addEventListener('change', () => {
LANG = langSelect.value;
localStorage.setItem('numnum-lang', LANG);
applyTranslations();
});
applyTranslations();
function showSetupMessage(msg) { function showSetupMessage(msg) {
const containers = document.querySelectorAll('.setup-container'); const containers = document.querySelectorAll('.setup-container');
let el = document.getElementById('setup-message'); let el = document.getElementById('setup-message');
@@ -589,7 +701,7 @@ document.getElementById('btn-options-back').addEventListener('click', () => {
document.getElementById('btn-play').addEventListener('click', () => { document.getElementById('btn-play').addEventListener('click', () => {
if (setupState.mode === undefined || setupState.timing === undefined || setupState.rounds === undefined) { if (setupState.mode === undefined || setupState.timing === undefined || setupState.rounds === undefined) {
showSetupMessage('Please select all options'); showSetupMessage(t('pleaseSelect'));
return; return;
} }
startGame(); startGame();
+28 -24
View File
@@ -10,7 +10,7 @@
<link rel="manifest" href="manifest.json"> <link rel="manifest" href="manifest.json">
<link rel="icon" type="image/svg+xml" href="icon.svg"> <link rel="icon" type="image/svg+xml" href="icon.svg">
<link rel="apple-touch-icon" href="icon-192.png"> <link rel="apple-touch-icon" href="icon-192.png">
<link rel="stylesheet" href="styles.css?v=30"> <link rel="stylesheet" href="styles.css?v=34">
</head> </head>
<body> <body>
<div id="app"> <div id="app">
@@ -19,68 +19,72 @@
<div id="screen-menu" class="screen active"> <div id="screen-menu" class="screen active">
<div class="menu-container"> <div class="menu-container">
<h1 class="logo">NumNum</h1> <h1 class="logo">NumNum</h1>
<p class="subtitle">Numeral systems trainer</p> <p class="subtitle" data-i18n="subtitle">Numeral systems trainer</p>
<div class="ticker-wrap"> <div class="ticker-wrap">
<div class="ticker" id="ticker"></div> <div class="ticker" id="ticker"></div>
</div> </div>
<button class="btn btn-primary btn-large" id="btn-start">Start Game</button> <button class="btn btn-primary btn-large" id="btn-start" data-i18n="startGame">Start Game</button>
<select id="lang-select" class="lang-select">
<option value="en">English</option>
<option value="ru">Русский</option>
</select>
</div> </div>
</div> </div>
<!-- SETUP: SYSTEM SELECTION --> <!-- SETUP: SYSTEM SELECTION -->
<div id="screen-setup-system" class="screen"> <div id="screen-setup-system" class="screen">
<div class="setup-container"> <div class="setup-container">
<h2>Choose numeral system</h2> <h2 data-i18n="chooseSystem">Choose numeral system</h2>
<div class="system-group"> <div class="system-group">
<h3>Positional</h3> <h3 data-i18n="positional">Positional</h3>
<div id="setup-systems-pos" class="option-grid"></div> <div id="setup-systems-pos" class="option-grid"></div>
</div> </div>
<div class="system-group"> <div class="system-group">
<h3>Non-Positional</h3> <h3 data-i18n="nonPositional">Non-Positional</h3>
<div id="setup-systems-nonpos" class="option-grid"></div> <div id="setup-systems-nonpos" class="option-grid"></div>
</div> </div>
<button class="btn btn-secondary" id="btn-system-back">Back</button> <button class="btn btn-secondary" id="btn-system-back" data-i18n="back">Back</button>
</div> </div>
</div> </div>
<!-- SETUP: RANGE SELECTION --> <!-- SETUP: RANGE SELECTION -->
<div id="screen-setup-range" class="screen"> <div id="screen-setup-range" class="screen">
<div class="setup-container"> <div class="setup-container">
<h2 id="range-title">Number Range</h2> <h2 id="range-title" data-i18n="numberRange">Number Range</h2>
<div class="setup-section"> <div class="setup-section">
<div id="setup-ranges" class="option-grid"></div> <div id="setup-ranges" class="option-grid"></div>
</div> </div>
<button class="btn btn-secondary" id="btn-range-back">Back</button> <button class="btn btn-secondary" id="btn-range-back" data-i18n="back">Back</button>
</div> </div>
</div> </div>
<!-- SETUP: OPTIONS (mode, timing, rounds) --> <!-- SETUP: OPTIONS (mode, timing, rounds) -->
<div id="screen-setup-options" class="screen"> <div id="screen-setup-options" class="screen">
<div class="setup-container"> <div class="setup-container">
<h2>Difficulty level</h2> <h2 data-i18n="difficulty">Difficulty level</h2>
<div class="setup-section"> <div class="setup-section">
<h3>Answer Mode</h3> <h3 data-i18n="answerMode">Answer Mode</h3>
<div id="setup-modes" class="option-grid"></div> <div id="setup-modes" class="option-grid"></div>
</div> </div>
<div class="setup-section"> <div class="setup-section">
<h3>Time Limit</h3> <h3 data-i18n="timeLimit">Time Limit</h3>
<div id="setup-timing" class="option-grid"></div> <div id="setup-timing" class="option-grid"></div>
</div> </div>
<div class="setup-section"> <div class="setup-section">
<h3>Number of Rounds</h3> <h3 data-i18n="numberOfRounds">Number of Rounds</h3>
<div id="setup-rounds" class="option-grid"></div> <div id="setup-rounds" class="option-grid"></div>
</div> </div>
<button class="btn btn-primary btn-large" id="btn-play">Play!</button> <button class="btn btn-primary btn-large" id="btn-play" data-i18n="play">Play!</button>
<button class="btn btn-secondary" id="btn-options-back">Back</button> <button class="btn btn-secondary" id="btn-options-back" data-i18n="back">Back</button>
</div> </div>
</div> </div>
@@ -92,7 +96,7 @@
<span id="score-system"></span> <span id="score-system"></span>
</div> </div>
<div class="timer-area" id="timer-area"> <div class="timer-area" id="timer-area">
<span class="timer-label">Time left</span> <span class="timer-label" data-i18n="timeLeft">Time left</span>
<div class="timer-display" id="timer-display"></div> <div class="timer-display" id="timer-display"></div>
</div> </div>
<div class="header-right"> <div class="header-right">
@@ -128,32 +132,32 @@
<button class="numpad-key" data-key="0">0</button> <button class="numpad-key" data-key="0">0</button>
<button class="numpad-key numpad-action" data-key="backspace">&#9003;</button> <button class="numpad-key numpad-action" data-key="backspace">&#9003;</button>
</div> </div>
<button class="btn btn-primary hidden" id="btn-submit-answer">Submit</button> <button class="btn btn-primary hidden" id="btn-submit-answer" data-i18n="submit">Submit</button>
</div> </div>
<button class="btn btn-primary hidden" id="btn-next">Next</button> <button class="btn btn-primary hidden" id="btn-next" data-i18n="next">Next</button>
</div> </div>
</div> </div>
<!-- RESULTS SCREEN --> <!-- RESULTS SCREEN -->
<div id="screen-results" class="screen"> <div id="screen-results" class="screen">
<div class="results-container"> <div class="results-container">
<h2>Results</h2> <h2 data-i18n="results">Results</h2>
<div class="results-summary" id="results-summary"></div> <div class="results-summary" id="results-summary"></div>
<div class="results-congrats" id="results-congrats"></div> <div class="results-congrats" id="results-congrats"></div>
<h3 class="results-mistakes-label" id="results-mistakes-label">Mistakes</h3> <h3 class="results-mistakes-label" id="results-mistakes-label" data-i18n="mistakes">Mistakes</h3>
<div class="results-list" id="results-list"></div> <div class="results-list" id="results-list"></div>
<button class="btn btn-primary btn-large" id="btn-play-again">Play Again</button> <button class="btn btn-primary btn-large" id="btn-play-again" data-i18n="playAgain">Play Again</button>
<button class="btn btn-secondary btn-large" id="btn-results-menu">Menu</button> <button class="btn btn-secondary btn-large" id="btn-results-menu" data-i18n="menu">Menu</button>
</div> </div>
</div> </div>
</div> </div>
<script type="module" src="app.js?v=30"></script> <script type="module" src="app.js?v=34"></script>
<script> <script>
if ('serviceWorker' in navigator) { if ('serviceWorker' in navigator) {
navigator.serviceWorker.register('/sw.js?v=30').catch(() => {}); navigator.serviceWorker.register('/sw.js?v=34').catch(() => {});
} }
</script> </script>
</body> </body>
+16
View File
@@ -91,6 +91,22 @@ body {
margin-bottom: 32px; margin-bottom: 32px;
} }
#btn-start {
margin-bottom: 8px;
}
.lang-select {
background: var(--bg-light);
color: var(--text);
border: 2px solid transparent;
border-radius: 8px;
padding: 10px 16px;
font-size: 0.95rem;
cursor: pointer;
width: 100%;
max-width: 320px;
}
.ticker { .ticker {
display: inline-block; display: inline-block;
white-space: nowrap; white-space: nowrap;
+1 -1
View File
@@ -1,4 +1,4 @@
const CACHE_NAME = 'numnum-v30'; const CACHE_NAME = 'numnum-v34';
const ASSETS = [ const ASSETS = [
'/', '/',
'/index.html', '/index.html',