Round at draw stage
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@@ -32,7 +32,7 @@ const TERRAIN_TYPES = {
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const ty = clamp(0, cy + dy, height);
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const wy = clamp(70, ty, height-70);
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cy = wy + (ty-wy) * 0.5;
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drawRect(ctx, x, Math.round(cy), 1, Math.round(height-cy), ctx.color);
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drawRect(ctx, x, cy, 1, height-cy, ctx.color);
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}
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cacheImageData(ctx);
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