From 7217aa1027b64ca3fd79a6b4682e726d60c5fc69 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=90=D0=BD=D1=82=D0=BE=D0=BD=20=D0=A2=D1=80=D0=BE=D1=88?= =?UTF-8?q?=D0=B8=D0=BD?= Date: Mon, 27 Jul 2026 01:18:21 +0300 Subject: [PATCH] readme update --- README.md | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 972ab51..4e8ab78 100644 --- a/README.md +++ b/README.md @@ -53,14 +53,11 @@ Use the start menu to configure players (3-10), rounds (1-10), and terrain type This fork adds significant enhancements over the original game: -- Canvas-drawn UI panels for start menu, market, round-end, and game-over screens +- UI panels for start menu, market, round-end, and game-over screens - Full mouse and touchscreen support for all menus and in-game controls - Multi-round battles with persistent score tracking and weapon purchasing -- Redesigned in-game controls: angle gauge, vertical power bar, and fire button -- Improved visual effects: lava lamp explosions, enhanced flame animation, and particle effects -- Round-end and game-over tables showing detailed player statistics -- Terrain collapse animation runs at twice the speed -- Permanent tracer mode option +- Improved visual effects: lava explosions, enhanced flame animation, and particle effects +- Napalm and Hot napalm weapons ## Weapons