From 9422b195f6d3990f7a200fbea12ed6ed3ce4a095 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=90=D0=BD=D1=82=D0=BE=D0=BD=20=D0=A2=D1=80=D0=BE=D1=88?= =?UTF-8?q?=D0=B8=D0=BD?= Date: Sat, 1 Aug 2026 23:43:58 +0300 Subject: [PATCH] fix: broken imports --- src/main.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main.js b/src/main.js index 702efe0..273c85e 100644 --- a/src/main.js +++ b/src/main.js @@ -6,7 +6,7 @@ import {clamp, deg2rad, distance, parable, random, randomInt, vec, wrap} from '. import {PROJECTILE_TYPES} from './projectiles.js?v=26'; import {generateSky} from './sky.js?v=26'; import {playTickSound} from './sound.js?v=26'; -import {clipTerrain, closestLand, collapseTerrain, generateTerrain, isTerrain, landHeight, startCollapseTerrain, collapseTerrainStep} from './terrain.js?v=26'; +import {clipTerrain, closestLand, collapseTerrain, generateTerrain, isTerrain, landHeight, startCollapseTerrain, collapseTerrainStep, cacheImageData} from './terrain.js?v=26'; import {sample, shuffle, newPlayerId} from './utils.js?v=26'; import {EXPLOSION_TYPES} from './weapons.js?v=26'; import {drawPanelBg, drawPanelTitle, drawPanelTitleFancy, drawPanelText, drawPanelDivider, drawPanelMenu, getPanelBounds, drawButton, checkHit, PANEL_X, PANEL_WIDTH} from './panel.js?v=26';