multiplayer fixes
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@@ -1,6 +1,6 @@
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import {clipCanvas, drawCircle, drawRect} from './gfx.js?v=20';
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import {clamp, coords2index, random, randomInt} from './math.js?v=20';
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import {sample} from './utils.js?v=20';
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import {clipCanvas, drawCircle, drawRect} from './gfx.js?v=21';
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import {clamp, coords2index, random, randomInt} from './math.js?v=21';
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import {sample} from './utils.js?v=21';
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let cachedImageData;
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