Fix collisions with dead tanks

This commit is contained in:
zenoamaro committed 2019-06-30 16:35:30 +02:00
1 parent 243682ed4a
commit fb94f90326
1 file changed
+1
+1
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@@ -337,6 +337,7 @@ function updateParticles() {
function isTank(x, y) {
for (let player of players) {
if (player.dead) continue;
if (within(x, y, player.x, player.y, PLAYER_TANK_BOUNDING_RADIUS)) {
return true;
}