import {PLAYER_MAX_ENERGY, PLAYER_INITIAL_POWER, PLAYER_ENERGY_POWER_MULTIPLIER} from './constants.js'; import {randomInt} from './math.js'; export const AI_TYPES = { moron: { decide(player) { return { a: randomInt(0, 180), p: randomInt(100, PLAYER_MAX_ENERGY*PLAYER_ENERGY_POWER_MULTIPLIER), currentWeapon: player.currentWeapon, }; }, }, chooser: { decide(player) { return { a: randomInt(0, 180), p: randomInt(100, PLAYER_MAX_ENERGY*PLAYER_ENERGY_POWER_MULTIPLIER), currentWeapon: randomInt(0, player.weapons.length-1), }; }, }, };