setup: recreate an incomplete .venv instead of activating it
A failed venv creation (e.g. the Debian/Ubuntu python3-venv package missing) left the .venv directory behind; the next run saw it, skipped creation and failed to source/activate a venv without activate/pip. setup.sh now validates bin/activate, bin/python and bin/pip, removes an incomplete directory and creates it again; a creation failure removes the partial directory and names the venv package. setup.bat does the same with Scripts\activate.bat/python.exe/pip.exe and !errorlevel!. READMEs (prerequisites + scripts table), CHANGELOG (folded into the unreleased 3.38.1) and AGENTS updated. Tests: tests/test_setup_scripts.py (5: the shell/bat source pins and bash -n). 1088 Python + 1075 frontend.
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@@ -37,6 +37,13 @@ every change carries a descriptive commit message.
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exits 2; `start.sh` runs the same access pre-flight before launching. An
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explicit `-d <device>` keeps the serial path, and a reader present but no card
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is still a normal cardless start.
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- **`setup.sh`/`setup.bat` recover from an incomplete `.venv`.** A failed venv
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creation (e.g. the Debian/Ubuntu `python3-venv` package missing) left the
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directory behind; the next run saw `.venv` and skipped creation, then tried to
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activate a venv without `activate`/`pip`. The scripts now validate
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`bin/activate`/`bin/python`/`bin/pip` (`Scripts\…` on Windows), remove an
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incomplete directory and create it again; a creation failure removes the
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partial directory and points at the venv package. The READMEs note it.
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## [3.38.0] — 2026-10-24
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