#VRML V2.0 utf8 #Exported from Wings 3D 0.98.36 DEF cube8 Transform { children [ Shape { appearance Appearance { material DEF default Material { diffuseColor 1.00000 1.00000 1.00000 emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.00000 -0.790203 2.88290, -1.00000 0.790203 2.88290, 2.83834 0.701834 2.79453, 2.83834 -0.701834 2.79453, -1.00000 -0.790203 1.69206, -1.00000 0.790203 1.69206, 2.83834 0.701834 1.78043, 2.83834 -0.701834 1.78043, 2.93650 0.600000 2.69270, 2.93650 -0.600000 2.69270, 2.93650 -0.600000 1.88226, 2.93650 0.600000 1.88226, -1.00000 -0.800000 2.83530, -1.00000 -0.742609 2.89270, -1.00000 0.742609 2.89270, -1.00000 0.800000 2.83530, -1.00000 -0.800000 1.73966, -1.00000 -0.742609 1.68226, -1.00000 0.742609 1.68226, -1.00000 0.800000 1.73966, 2.73650 0.742609 2.89270, 2.77045 0.767278 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-1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] } } ] } DEF cylinder3_copy4 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.02052 -2.38014 -1.13000, -1.02421 -2.34130 -1.13000, -1.04248 -2.30682 -1.13000, -1.07256 -2.28197 -1.13000, -1.10986 -2.27052 -1.13000, -1.14870 -2.27421 -1.13000, -1.18318 -2.29248 -1.13000, -1.20803 -2.32256 -1.13000, -1.21948 -2.35986 -1.13000, -1.21579 -2.39870 -1.13000, -1.19752 -2.43318 -1.13000, -1.16744 -2.45803 -1.13000, -1.13014 -2.46948 -1.13000, -1.09130 -2.46579 -1.13000, -1.05682 -2.44752 -1.13000, -1.03197 -2.41744 -1.13000, -1.02000 -2.37000 1.00000e-2, -1.02761 -2.33173 1.00000e-2, -1.04929 -2.29929 1.00000e-2, -1.08173 -2.27761 1.00000e-2, -1.12000 -2.27000 1.00000e-2, -1.15827 -2.27761 1.00000e-2, -1.19071 -2.29929 1.00000e-2, -1.21239 -2.33173 1.00000e-2, -1.22000 -2.37000 1.00000e-2, -1.21239 -2.40827 1.00000e-2, -1.19071 -2.44071 1.00000e-2, -1.15827 -2.46239 1.00000e-2, -1.12000 -2.47000 1.00000e-2, -1.08173 -2.46239 1.00000e-2, -1.04929 -2.44071 1.00000e-2, -1.02761 -2.40827 1.00000e-2 ] } coordIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.889760 -4.52290e-2 -0.454182, 0.839340 0.298710 -0.454182, 0.661137 0.597174 -0.454182, 0.382283 0.804723 -0.454182, 4.52290e-2 0.889760 -0.454182, -0.298710 0.839340 -0.454182, -0.597174 0.661137 -0.454182, -0.804723 0.382283 -0.454182, -0.889760 4.52290e-2 -0.454182, 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-1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] } } ] } DEF cylinder3 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.02052 2.35986 -1.13000, -1.02421 2.39870 -1.13000, -1.04248 2.43318 -1.13000, -1.07256 2.45803 -1.13000, -1.10986 2.46948 -1.13000, -1.14870 2.46579 -1.13000, -1.18318 2.44752 -1.13000, -1.20803 2.41744 -1.13000, -1.21948 2.38014 -1.13000, -1.21579 2.34130 -1.13000, -1.19752 2.30682 -1.13000, -1.16744 2.28197 -1.13000, -1.13014 2.27052 -1.13000, -1.09130 2.27421 -1.13000, -1.05682 2.29248 -1.13000, -1.03197 2.32256 -1.13000, -1.02000 2.37000 1.00000e-2, -1.02761 2.40827 1.00000e-2, -1.04929 2.44071 1.00000e-2, -1.08173 2.46239 1.00000e-2, -1.12000 2.47000 1.00000e-2, -1.15827 2.46239 1.00000e-2, -1.19071 2.44071 1.00000e-2, -1.21239 2.40827 1.00000e-2, -1.22000 2.37000 1.00000e-2, -1.21239 2.33173 1.00000e-2, -1.19071 2.29929 1.00000e-2, -1.15827 2.27761 1.00000e-2, -1.12000 2.27000 1.00000e-2, -1.08173 2.27761 1.00000e-2, -1.04929 2.29929 1.00000e-2, -1.02761 2.33173 1.00000e-2 ] } coordIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.889760 -4.52290e-2 -0.454182, 0.839340 0.298710 -0.454182, 0.661137 0.597174 -0.454182, 0.382283 0.804723 -0.454182, 4.52290e-2 0.889760 -0.454182, -0.298710 0.839340 -0.454182, -0.597174 0.661137 -0.454182, -0.804723 0.382283 -0.454182, -0.889760 4.52290e-2 -0.454182, -0.839340 -0.298710 -0.454182, -0.661137 -0.597174 -0.454182, -0.382283 -0.804723 -0.454182, -4.52290e-2 -0.889760 -0.454182, 0.298710 -0.839340 -0.454182, 0.597174 -0.661137 -0.454182, 0.804723 -0.382283 -0.454182, 0.889760 -4.52290e-2 0.454182, 0.839340 0.298710 0.454182, 0.661137 0.597174 0.454182, 0.382283 0.804723 0.454182, 4.52290e-2 0.889760 0.454182, -0.298710 0.839340 0.454182, -0.597174 0.661137 0.454182, -0.804723 0.382283 0.454182, -0.889760 4.52290e-2 0.454182, -0.839340 -0.298710 0.454182, -0.661137 -0.597174 0.454182, -0.382283 -0.804723 0.454182, -4.52290e-2 -0.889760 0.454182, 0.298710 -0.839340 0.454182, 0.597174 -0.661137 0.454182, 0.804723 -0.382283 0.454182 ] } normalIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] } } ] } DEF cube2 Transform { children [ Shape { appearance Appearance { material USE default } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.26000 -2.35000 4.53000, -3.26000 2.35000 4.53000, 2.93000 2.35000 4.53000, 2.93000 -2.35000 4.53000, -3.26000 -2.35000 0.00000e+0, -3.26000 2.35000 0.00000e+0, 2.93000 2.35000 0.00000e+0, 2.93000 -2.35000 0.00000e+0, 2.73000 2.35000 4.53000, 2.73000 -2.35000 4.53000, 2.73000 2.35000 0.00000e+0, 2.73000 -2.35000 0.00000e+0, 2.93000 1.70280 3.90048, 2.93000 -1.70280 3.90048, 2.93000 -1.70280 0.629520, 2.93000 1.70280 0.629520, 2.93000 0.851400 3.90048, 2.93000 1.70280 3.08274, 2.93000 1.86460 4.05786, 2.93000 -0.851400 3.90048, 2.93000 -1.70280 3.08274, 2.93000 -1.86460 4.05786, 0.172926 -0.851400 3.90048, 0.172926 -1.70280 3.08274, 0.172926 -1.70280 0.629520, 0.172926 1.70280 0.629520, 0.172926 1.70280 3.08274, 0.172926 0.851400 3.90048 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 4, 11, 9, -1, 0, 9, 8, 1, -1, 1, 8, 10, 5, -1, 2, 3, 21, 19, 16, 18, -1, 2, 6, 10, 8, -1, 2, 8, 9, 3, -1, 2, 18, 17, 15, 6, -1, 3, 7, 14, 20, 21, -1, 3, 9, 11, 7, -1, 4, 5, 10, 11, -1, 6, 7, 11, 10, -1, 6, 15, 14, 7, -1, 12, 16, 17, -1, 12, 17, 18, -1, 12, 18, 16, -1, 13, 19, 21, -1, 13, 20, 19, -1, 13, 21, 20, -1, 14, 15, 25, 24, -1, 14, 24, 23, 20, -1, 15, 17, 26, 25, -1, 16, 19, 22, 27, -1, 16, 27, 26, 17, -1, 19, 20, 23, 22, -1, 22, 23, 24, 25, 26, 27, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.816497 0.408248 0.408248, 0.816497 -0.408248 0.408248, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.816497 0.408248 -0.408248, 0.816497 -0.408248 -0.408248, 0.00000e+0 0.707107 0.707107, 0.00000e+0 -0.707107 0.707107, 0.00000e+0 0.707107 -0.707107, 0.00000e+0 -0.707107 -0.707107, 1.00000 0.00000e+0 0.00000e+0, 1.00000 0.00000e+0 0.00000e+0, 0.816497 0.408248 0.408248, 0.816497 -0.408248 0.408248, 0.850489 -0.196380 -0.487959, 0.852444 -0.480979 -0.204933, 1.00000 -1.80654e-16 0.00000e+0, 0.850489 0.196380 -0.487959, 0.852444 0.480979 -0.204933, 1.00000 0.00000e+0 0.00000e+0, 0.474449 0.328654 -0.816630, 0.477524 0.808307 -0.344399, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, 0.477524 -0.808307 -0.344399, 0.474449 -0.328654 -0.816630 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 4, 11, 9, -1, 0, 9, 8, 1, -1, 1, 8, 10, 5, -1, 2, 3, 21, 19, 16, 18, -1, 2, 6, 10, 8, -1, 2, 8, 9, 3, -1, 2, 18, 17, 15, 6, -1, 3, 7, 14, 20, 21, -1, 3, 9, 11, 7, -1, 4, 5, 10, 11, -1, 6, 7, 11, 10, -1, 6, 15, 14, 7, -1, 12, 16, 17, -1, 12, 17, 18, -1, 12, 18, 16, -1, 13, 19, 21, -1, 13, 20, 19, -1, 13, 21, 20, -1, 14, 15, 25, 24, -1, 14, 24, 23, 20, -1, 15, 17, 26, 25, -1, 16, 19, 22, 27, -1, 16, 27, 26, 17, -1, 19, 20, 23, 22, -1, 22, 23, 24, 25, 26, 27, -1 ] } } ] }