diff --git a/processing_LA.pde b/processing_LA.pde deleted file mode 100644 index c1e88e6..0000000 --- a/processing_LA.pde +++ /dev/null @@ -1,1028 +0,0 @@ -import processing.serial.*; -import java.util.Arrays; -Serial p; - - -//colors: -int white = 255; -int black = 0; -int green = #00FF00; -int grey = 150; - - -// shift, reducer and millisecond view -float reducer = 1.0; -boolean milliseconds = false; -boolean isMilliseconds= false; -int xShift; - - -// start point in the processing window -int xEdge = 60; -int yEdge = 30; -int xEnd; -float[] xPos = {0, 0, 0, 0, 0, 0}; -int yBottom = 390; -int yDiff; -int yPos = yEdge; -int ySave = yEdge; -boolean textCovered; -boolean drawTimes = true; - - -//Serial from mcu -//initial data -int samples; -int event; -int initialState; -boolean first = false; -boolean dataComplete = false; -//following data -boolean [][] state; -boolean [] isLow = new boolean[6]; -float[] usTime; -int[] changed; -float[] xTime; - - -//buttons and others -int button1X = 8; -int button2X = 8; -int button3X = 80; -int button4X = 200; -int button5X = 270; -int buttonY; -int buttonH = 20; -int smallButtonW = 50; -int bigButtonW = 100; -int graphBoxH; -int immage = 1; -int corner = 10; - - - -void setup () { - p = new Serial(this, "com3", 9600); - p.bufferUntil('\n'); - - size(1000, 450); - background(black); - smooth(4); - - graphBoxH = height -40; - buttonY = height -30; -} - - -void cleanGraph() { - noStroke(); //no borders - fill(black); - rect(xEdge, 0, width, graphBoxH); //cancel the graph - stroke(green); //line color - Arrays.fill(xPos, 0); //reset start point of the graph -} - - -void draw () { - - if (dataComplete==true) { - cleanGraph(); - pushMatrix(); //move the coordinate reference - translate(xEdge, 0); - for (int i=0; iyBottom-15 && mouseY button1X && mouseX buttonY && mouseY button2X && mouseX buttonY && mouseY button3X && mouseX buttonY && mouseY button5X && mouseX buttonY && mouseY button4X && mouseX buttonY && mouseY button2X && mouseX buttonY && mouseY button3X && mouseX buttonY && mouseY button5X && mouseX yBottom-15 && mouseY button1X && mouseX 0) - { - int i; - boolean drawLine = true; // alternate between dashes and gaps - - /* - Figure out x and y distances for each of the spacing values - I decided to trade memory for time; I'd rather allocate - a few dozen bytes than have to do a calculation every time - I draw. - */ - - for (i = 0; i < spacing.length; i++) - { - xSpacing[i] = lerp(0, (x1 - x0), spacing[i] / distance); - ySpacing[i] = lerp(0, (y1 - y0), spacing[i] / distance); - } - - i = 0; - while (drawn < distance) - { - if (drawLine) - { - line(x0, y0, x0 + xSpacing[i], y0 + ySpacing[i]); - } - x0 += xSpacing[i]; - y0 += ySpacing[i]; - /* Add distance "drawn" by this line or gap */ - drawn = drawn + mag(xSpacing[i], ySpacing[i]); - i = (i + 1) % spacing.length; // cycle through array - drawLine = !drawLine; // switch between dash and gap - } - } -} - -int button3X = 80; -int button4X = 200; -int button5X = 270; -int buttonY; -int buttonH = 20; -int smallButtonW = 50; -int bigButtonW = 100; -int textBoxH; -int immage = 1; -int corner = 10; - - - -void setup () { - p = new Serial(this, "com3", 9600); - p.bufferUntil('\n'); - - size(1000, 450); - background(black); - smooth(4); - - textBoxH = height -40; - buttonY = height -30; -} - - -void cleanScreen() { - - noStroke(); //no borders - fill(black); - rect(xEdge, 0, width, textBoxH); //cancel the graph - stroke(green); //border - Arrays.fill(xPos, 0); //reset start point of the graph - - if (graphShift==true) { - int b; - int mask = 1; - for (int n=0; n<6; n++) { - b = initialState & mask; - isLow[n] = !boolean (b); - mask <<= 1; - //println("islow: "+isLow[n]); - } - } -} - - -void draw () { - - if (dataComplete==true || graphShift==true) { - cleanScreen(); - pushMatrix(); //move the coordinate reference - translate(xEdge, 0); - for (int i=0; iyBottom-15 && mouseY button1X && mouseX buttonY && mouseY button2X && mouseX buttonY && mouseY button3X && mouseX buttonY && mouseY button5X && mouseX buttonY && mouseY button4X && mouseX buttonY && mouseY button2X && mouseX buttonY && mouseY button3X && mouseX buttonY && mouseY button5X && mouseX yBottom-15 && mouseY button1X && mouseX 0) - { - int i; - boolean drawLine = true; // alternate between dashes and gaps - - /* - Figure out x and y distances for each of the spacing values - I decided to trade memory for time; I'd rather allocate - a few dozen bytes than have to do a calculation every time - I draw. - */ - - for (i = 0; i < spacing.length; i++) - { - xSpacing[i] = lerp(0, (x1 - x0), spacing[i] / distance); - ySpacing[i] = lerp(0, (y1 - y0), spacing[i] / distance); - } - - i = 0; - while (drawn < distance) - { - if (drawLine) - { - line(x0, y0, x0 + xSpacing[i], y0 + ySpacing[i]); - } - x0 += xSpacing[i]; - y0 += ySpacing[i]; - /* Add distance "drawn" by this line or gap */ - drawn = drawn + mag(xSpacing[i], ySpacing[i]); - i = (i + 1) % spacing.length; // cycle through array - drawLine = !drawLine; // switch between dash and gap - } - } -} -int boxH; -int boxW; - - - -void setup () { - p = new Serial(this, "com3", 9600); - p.bufferUntil('\n'); - - size(1000, 450); - background(black); - smooth(3); - - boxH = height -50; - boxW = 20; -} - - -void cleanScreen() { - - noStroke(); //no borders - fill(black); - rect(xEdge, 0, width, boxH); //cancel the graph - stroke(green); //border - Arrays.fill(xPos, 0); //reset start point of the graph - - if (graphShift==true) { - int b; - initialState = save_initialState; - for (int n=0; n<6; n++) { - b = initialState & 1; - isLow[n] = !boolean (b); - initialState >>= 1; - //println("islow: "+isLow[n]); - } - } -} - - -void draw () { - - if (dataComplete==true || graphShift==true) { - cleanScreen(); - pushMatrix(); //move the coordinate reference - translate(xEdge, 0); - for (int i=0; iboxH && mouseY boxW && mouseX boxH && mouseY boxW+80 && mouseX boxH && mouseY boxW+330 && mouseX boxH && mouseY boxW+230 && mouseX boxH && mouseY boxW && mouseX boxW+80 && mouseX boxW+330 && mouseX >= 1; - //println("islow: "+isLow[n]); - } - - - // changes - for (int i=0; i>= 1; - //println(state[i][n]); - } - } - dataComplete = true; -} - - -float[] spacing = {5, 4}; //used for the dashline function, pixels - -void dashline(float x0, float y0, float x1, float y1, float[] spacing) { - - float distance = dist(x0, y0, x1, y1); - float [ ] xSpacing = new float[spacing.length]; - float [ ] ySpacing = new float[spacing.length]; - float drawn = 0.0; // amount of distance drawn - - if (distance > 0) - { - int i; - boolean drawLine = true; // alternate between dashes and gaps - - /* - Figure out x and y distances for each of the spacing values - I decided to trade memory for time; I'd rather allocate - a few dozen bytes than have to do a calculation every time - I draw. - */ - - for (i = 0; i < spacing.length; i++) - { - xSpacing[i] = lerp(0, (x1 - x0), spacing[i] / distance); - ySpacing[i] = lerp(0, (y1 - y0), spacing[i] / distance); - } - - i = 0; - while (drawn < distance) - { - if (drawLine) - { - line(x0, y0, x0 + xSpacing[i], y0 + ySpacing[i]); - } - x0 += xSpacing[i]; - y0 += ySpacing[i]; - /* Add distance "drawn" by this line or gap */ - drawn = drawn + mag(xSpacing[i], ySpacing[i]); - i = (i + 1) % spacing.length; // cycle through array - drawLine = !drawLine; // switch between dash and gap - } - } -}