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Use osmocom.construct.{Bytes,GreedyBytes} for hexstring input support
The upstream construct.{Bytes,GreedyBytes} only support bytes/bytearray
input data for the encoder, while the [newly-created]
osmocom.construct.{Bytes,GreedyBytes} support alternatively hex-string input.
This is important in the context of encoding construct-based types from
JSON, where our osmocom.utils.JsonEncoder will automatically convert any
bytes to hex-string, while re-encoding those hex-strings will fail prior
to this patch.
Change-Id: I1c8df6350c68aa408ec96ff6cd1e405ceb1a4fbb
Closes: OS#6774
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@@ -20,8 +20,9 @@ import logging
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from typing import Optional
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from Cryptodome.Cipher import DES3, DES
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from Cryptodome.Util.strxor import strxor
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from construct import Struct, Bytes, Int8ub, Int16ub, Const
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from construct import Struct, Int8ub, Int16ub, Const
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from construct import Optional as COptional
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from osmocom.construct import Bytes
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from osmocom.utils import b2h
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from osmocom.tlv import bertlv_parse_len, bertlv_encode_len
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from pySim.utils import parse_command_apdu
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