optimized multiplayer screen updates
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@@ -1,7 +1,7 @@
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import {SKY_COLORS} from './constants.js?v=25';
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import {drawRect} from './gfx.js?v=25';
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import {gradient} from './math.js?v=25';
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import {sample} from './utils.js?v=25';
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import {SKY_COLORS} from './constants.js?v=26';
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import {drawRect} from './gfx.js?v=26';
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import {gradient} from './math.js?v=26';
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import {sample} from './utils.js?v=26';
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export function generateSky(ctx) {
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const {width, height} = ctx.canvas;
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