More deaths
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@@ -46,12 +46,12 @@ for (let color of PLAYER_COLORS) {
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c: color,
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p: PLAYER_INITIAL_POWER,
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weapons: [
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{type: 'baby-missile', ammo:Infinity},
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{type: 'babyMissile', ammo:Infinity},
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{type: 'missile', ammo:5},
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{type: 'baby-nuke', ammo:3},
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{type: 'babyNuke', ammo:3},
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{type: 'nuke', ammo:1},
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{type: 'dirt', ammo:3},
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{type: 'large-dirt', ammo:1},
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{type: 'largeDirt', ammo:1},
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],
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currentWeapon: 0,
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energy: PLAYER_MAX_ENERGY,
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