readme update
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@@ -12,8 +12,6 @@ Tanks take turns to shoot at other tanks. The last surviving tank wins the round
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Use the start menu to configure players (2-6), rounds (1/3/5/10), and terrain type before each battle. Between rounds, visit the market to spend your score on weapons.
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Use the start menu to configure players (2-6), rounds (1/3/5/10), and terrain type before each battle. Between rounds, visit the market to spend your score on weapons.
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Napalm weapons create fire that spreads across the terrain. Fire burns for 3 seconds, damages tanks positioned on or adjacent to burning terrain, and can fill depressions like liquid.
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### Controls
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### Controls
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| Key | Function | With Shift | With Alt |
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| Key | Function | With Shift | With Alt |
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@@ -52,6 +50,19 @@ Napalm weapons create fire that spreads across the terrain. Fire burns for 3 sec
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- [ ] Local Multiplayer
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- [ ] Local Multiplayer
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- [ ] Internet Multiplayer
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- [ ] Internet Multiplayer
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## What's new
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This fork adds significant enhancements over the original game:
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- Canvas-drawn UI panels for start menu, market, round-end, and game-over screens
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- Full mouse and touchscreen support for all menus and in-game controls
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- Multi-round battles with persistent score tracking and weapon purchasing
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- Redesigned in-game controls: angle gauge, vertical power bar, and fire button
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- Improved visual effects: lava lamp explosions, enhanced flame animation, and particle effects
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- Round-end and game-over tables showing detailed player statistics
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- Terrain collapse animation runs at twice the speed
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- Permanent tracer mode option
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## Weapons
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## Weapons
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| Weapon | Projectile | Effect | Price |
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| Weapon | Projectile | Effect | Price |
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