Sky
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@@ -10,11 +10,26 @@ export function createTerrain(width, height) {
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export function generateTerrain(ctx) {
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const {width, height} = ctx.canvas;
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for (let x=0; x<width; x++) {
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const h = Math.round(80 + 30 * Math.sin(x/25));
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const h = Math.round(120 + 30 * Math.sin(x/25));
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drawRect(ctx, x, height-h, 1, h, 'burlywood');
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}
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}
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export function collapseTerrain(ctx) {
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const {width, height} = ctx.canvas;
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for (let x=0; x<width; x++) {
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const imageData = ctx.getImageData(x, 0, 1, height);
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let land = 0;
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for (let y=0; y<height*4; y+=4) {
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if (imageData.data[y+3] > 0) land++;
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}
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ctx.clearRect(x, 0, 1, height);
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drawRect(ctx, x, height-land, 1, land, 'burlywood');
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}
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}
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export function isTerrain(ctx, x, y) {
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const imageData = ctx.getImageData(x, y, 1, 1);
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return imageData.data[3] > 0;
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