Import libosmocore timer infrastructure and use it for PERST

The PERST is thus no longer busy-waiting but starting a timer to release
the PERST after 1ms.
This commit is contained in:
Harald Welte
2017-02-04 12:34:35 +01:00
parent b41598b602
commit 987f59aa02
7 changed files with 960 additions and 5 deletions

View File

@@ -140,7 +140,7 @@ LDFLAGS = -mcpu=cortex-m3 -mthumb -Wl,--cref -Wl,--check-sections -Wl,--gc-secti
# Directories where source files can be found
USB_PATHS = $(AT91LIB_USB_CORE_PATH) $(AT91LIB_USB_COMMON_CORE_PATH)
VPATH += src_board src_sam3s cmsis $(USB_PATHS) src_simtrace
VPATH += src_board src_sam3s cmsis $(USB_PATHS) src_simtrace src_libosmocore
# Objects built from C source files
C_CMSIS = core_cm3.o
@@ -148,8 +148,9 @@ C_LOWLEVEL = board_cstartup_gnu.o board_lowlevel.o syscalls.o exceptions.o
C_LIBLEVEL = spi.o pio.o pmc.o usart.o pio_it.o pio_capture.o uart_console.o iso7816_4.o wdt.o led.o tc.o unique_id.o
C_CCID = cciddriver.o USBD.o USBDDriver.o USBD_HAL.o USBRequests.o USBDCallbacks.o USBDescriptors.o USBDDriverCallbacks.o
C_SIMTRACE = simtrace_iso7816.o usb.o ccid.o sniffer.o mitm.o ringbuffer.o host_communication.o iso7816_fidi.o tc_etu.o req_ctx.o card_emu.o mode_cardemu.o i2c.o wwan_led.o wwan_perst.o
C_OSMOCORE = timer.o rbtree.o
C_APPLEVEL = main.o
C_OBJECTS = $(C_CMSIS) $(C_LOWLEVEL) $(C_LIBLEVEL) $(C_APPLEVEL) $(C_CCID) $(C_SIMTRACE)
C_OBJECTS = $(C_CMSIS) $(C_LOWLEVEL) $(C_LIBLEVEL) $(C_APPLEVEL) $(C_CCID) $(C_SIMTRACE) $(C_OSMOCORE)
# Append OBJ and BIN directories to output filename
OUTPUT := $(BIN)/$(OUTPUT)

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@@ -0,0 +1,158 @@
/*
Red Black Trees
(C) 1999 Andrea Arcangeli <andrea@suse.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
linux/include/linux/rbtree.h
To use rbtrees you'll have to implement your own insert and search cores.
This will avoid us to use callbacks and to drop drammatically performances.
I know it's not the cleaner way, but in C (not in C++) to get
performances and genericity...
Some example of insert and search follows here. The search is a plain
normal search over an ordered tree. The insert instead must be implemented
int two steps: as first thing the code must insert the element in
order as a red leaf in the tree, then the support library function
rb_insert_color() must be called. Such function will do the
not trivial work to rebalance the rbtree if necessary.
-----------------------------------------------------------------------
static inline struct page * rb_search_page_cache(struct inode * inode,
unsigned long offset)
{
struct rb_node * n = inode->i_rb_page_cache.rb_node;
struct page * page;
while (n)
{
page = rb_entry(n, struct page, rb_page_cache);
if (offset < page->offset)
n = n->rb_left;
else if (offset > page->offset)
n = n->rb_right;
else
return page;
}
return NULL;
}
static inline struct page * __rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
struct rb_node * parent = NULL;
struct page * page;
while (*p)
{
parent = *p;
page = rb_entry(parent, struct page, rb_page_cache);
if (offset < page->offset)
p = &(*p)->rb_left;
else if (offset > page->offset)
p = &(*p)->rb_right;
else
return page;
}
rb_link_node(node, parent, p);
return NULL;
}
static inline struct page * rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct page * ret;
if ((ret = __rb_insert_page_cache(inode, offset, node)))
goto out;
rb_insert_color(node, &inode->i_rb_page_cache);
out:
return ret;
}
-----------------------------------------------------------------------
*/
#pragma once
#include <stdlib.h>
struct rb_node
{
unsigned long rb_parent_color;
#define RB_RED 0
#define RB_BLACK 1
struct rb_node *rb_right;
struct rb_node *rb_left;
} __attribute__((aligned(sizeof(long))));
/* The alignment might seem pointless, but allegedly CRIS needs it */
struct rb_root
{
struct rb_node *rb_node;
};
#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3))
#define rb_color(r) ((r)->rb_parent_color & 1)
#define rb_is_red(r) (!rb_color(r))
#define rb_is_black(r) rb_color(r)
#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0)
#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0)
static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
{
rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
}
static inline void rb_set_color(struct rb_node *rb, int color)
{
rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
}
#define RB_ROOT { NULL, }
#define rb_entry(ptr, type, member) container_of(ptr, type, member)
#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
extern void rb_insert_color(struct rb_node *, struct rb_root *);
extern void rb_erase(struct rb_node *, struct rb_root *);
/* Find logical next and previous nodes in a tree */
extern struct rb_node *rb_next(const struct rb_node *);
extern struct rb_node *rb_prev(const struct rb_node *);
extern struct rb_node *rb_first(const struct rb_root *);
extern struct rb_node *rb_last(const struct rb_root *);
/* Fast replacement of a single node without remove/rebalance/add/rebalance */
extern void rb_replace_node(struct rb_node *victim, struct rb_node *_new,
struct rb_root *root);
static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
struct rb_node ** rb_link)
{
node->rb_parent_color = (unsigned long )parent;
node->rb_left = node->rb_right = NULL;
*rb_link = node;
}

View File

@@ -0,0 +1,109 @@
/*
* (C) 2008, 2009 by Holger Hans Peter Freyther <zecke@selfish.org>
* All Rights Reserved
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/*! \defgroup timer Osmocom timers
* @{
*/
/*! \file timer.h
* \brief Osmocom timer handling routines
*/
#pragma once
/* override 'struct timeval' for jififes based timers */
struct osmo_timeval {
unsigned long expires;
};
#define timerisset(tvp) ((tvp)->expires)
#define timerclear(tvp) (tvp)->expires = 0
#define timercmp(a, b, CMP) (a)->expires CMP (b)->expires
#define timersub(a, b, result) (result)->expires = (a)->expires - (b)->expires
#define timeradd(a, b, result) (result)->expires = (a)->expires + (b)->expires
struct timezone;
#include <stdbool.h>
#include "osmocom/core/linuxlist.h"
#include "osmocom/core/linuxrbtree.h"
/**
* Timer management:
* - Create a struct osmo_timer_list
* - Fill out timeout and use add_timer or
* use osmo_timer_schedule to schedule a timer in
* x seconds and microseconds from now...
* - Use osmo_timer_del to remove the timer
*
* Internally:
* - We hook into select.c to give a timeval of the
* nearest timer. On already passed timers we give
* it a 0 to immediately fire after the select
* - osmo_timers_update will call the callbacks and
* remove the timers.
*
*/
/*! \brief A structure representing a single instance of a timer */
struct osmo_timer_list {
struct rb_node node; /*!< \brief rb-tree node header */
struct llist_head list; /*!< \brief internal list header */
struct osmo_timeval timeout; /*!< \brief expiration time */
unsigned int active : 1; /*!< \brief is it active? */
void (*cb)(void*); /*!< \brief call-back called at timeout */
void *data; /*!< \brief user data for callback */
};
/**
* timer management
*/
void osmo_timer_add(struct osmo_timer_list *timer);
void osmo_timer_schedule(struct osmo_timer_list *timer, int seconds, int microseconds);
void osmo_timer_del(struct osmo_timer_list *timer);
int osmo_timer_pending(struct osmo_timer_list *timer);
int osmo_timer_remaining(const struct osmo_timer_list *timer,
const struct osmo_timeval *now,
struct osmo_timeval *remaining);
/*
* internal timer list management
*/
struct osmo_timeval *osmo_timers_nearest(void);
void osmo_timers_prepare(void);
int osmo_timers_update(void);
int osmo_timers_check(void);
int osmo_gettimeofday(struct osmo_timeval *tv, struct timezone *tz);
#if 0
/**
* timer override
*/
extern bool osmo_gettimeofday_override;
extern struct timeval osmo_gettimeofday_override_time;
void osmo_gettimeofday_override_add(time_t secs, suseconds_t usecs);
#endif
/*! @} */

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@@ -0,0 +1,282 @@
/*
* (C) 2008,2009 by Holger Hans Peter Freyther <zecke@selfish.org>
* (C) 2011 by Harald Welte <laforge@gnumonks.org>
* All Rights Reserved
*
* Authors: Holger Hans Peter Freyther <zecke@selfish.org>
* Harald Welte <laforge@gnumonks.org>
* Pablo Neira Ayuso <pablo@gnumonks.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/*! \addtogroup timer
* @{
*/
/*! \file timer.c
*/
#include <assert.h>
#include <limits.h>
#include "osmocom/core/linuxlist.h"
#include "osmocom/core/timer.h"
/* These store the amount of time that we wait until next timer expires. */
static struct osmo_timeval nearest;
static struct osmo_timeval *nearest_p;
static struct rb_root timer_root = RB_ROOT;
static void __add_timer(struct osmo_timer_list *timer)
{
struct rb_node **new = &(timer_root.rb_node);
struct rb_node *parent = NULL;
while (*new) {
struct osmo_timer_list *this;
this = container_of(*new, struct osmo_timer_list, node);
parent = *new;
if (timercmp(&timer->timeout, &this->timeout, <))
new = &((*new)->rb_left);
else
new = &((*new)->rb_right);
}
rb_link_node(&timer->node, parent, new);
rb_insert_color(&timer->node, &timer_root);
}
/*! \brief add a new timer to the timer management
* \param[in] timer the timer that should be added
*/
void osmo_timer_add(struct osmo_timer_list *timer)
{
osmo_timer_del(timer);
timer->active = 1;
INIT_LLIST_HEAD(&timer->list);
__add_timer(timer);
}
/*! \brief schedule a timer at a given future relative time
* \param[in] timer the to-be-added timer
* \param[in] seconds number of seconds from now
* \param[in] microseconds number of microseconds from now
*
* This function can be used to (re-)schedule a given timer at a
* specified number of seconds+microseconds in the future. It will
* internally add it to the timer management data structures, thus
* osmo_timer_add() is automatically called.
*/
void
osmo_timer_schedule(struct osmo_timer_list *timer, int seconds, int microseconds)
{
struct osmo_timeval current_time;
osmo_gettimeofday(&current_time, NULL);
#if 0
timer->timeout.tv_sec = seconds;
timer->timeout.tv_usec = microseconds;
#else
timer->timeout.expires = (seconds*1000) + (microseconds/1000);
#endif
timeradd(&timer->timeout, &current_time, &timer->timeout);
osmo_timer_add(timer);
}
/*! \brief delete a timer from timer management
* \param[in] timer the to-be-deleted timer
*
* This function can be used to delete a previously added/scheduled
* timer from the timer management code.
*/
void osmo_timer_del(struct osmo_timer_list *timer)
{
if (timer->active) {
timer->active = 0;
rb_erase(&timer->node, &timer_root);
/* make sure this is not already scheduled for removal. */
if (!llist_empty(&timer->list))
llist_del_init(&timer->list);
}
}
/*! \brief check if given timer is still pending
* \param[in] timer the to-be-checked timer
* \return 1 if pending, 0 otherwise
*
* This function can be used to determine whether a given timer
* has alredy expired (returns 0) or is still pending (returns 1)
*/
int osmo_timer_pending(struct osmo_timer_list *timer)
{
return timer->active;
}
/*! \brief compute the remaining time of a timer
* \param[in] timer the to-be-checked timer
* \param[in] now the current time (NULL if not known)
* \param[out] remaining remaining time until timer fires
* \return 0 if timer has not expired yet, -1 if it has
*
* This function can be used to determine the amount of time
* remaining until the expiration of the timer.
*/
int osmo_timer_remaining(const struct osmo_timer_list *timer,
const struct osmo_timeval *now,
struct osmo_timeval *remaining)
{
struct osmo_timeval current_time;
if (!now)
osmo_gettimeofday(&current_time, NULL);
else
current_time = *now;
timersub(&timer->timeout, &current_time, remaining);
#if 0
if (remaining->tv_sec < 0)
#else
if (remaining->expires < 0)
#endif
return -1;
return 0;
}
/*! \brief Determine time between now and the nearest timer
* \returns pointer to osmo_timeval of nearest timer, NULL if there is none
*
* if we have a nearest time return the delta between the current
* time and the time of the nearest timer.
* If the nearest timer timed out return NULL and then we will
* dispatch everything after the select
*/
struct osmo_timeval *osmo_timers_nearest(void)
{
/* nearest_p is exactly what we need already: NULL if nothing is
* waiting, {0,0} if we must dispatch immediately, and the correct
* delay if we need to wait */
return nearest_p;
}
static void update_nearest(struct osmo_timeval *cand, struct osmo_timeval *current)
{
#if 0
if (cand->tv_sec != LONG_MAX) {
#else
if (cand->expires != LONG_MAX) {
#endif
if (timercmp(cand, current, >))
timersub(cand, current, &nearest);
else {
/* loop again inmediately */
timerclear(&nearest);
}
nearest_p = &nearest;
} else {
nearest_p = NULL;
}
}
/*! \brief Find the nearest time and update nearest_p */
void osmo_timers_prepare(void)
{
struct rb_node *node;
struct osmo_timeval current;
osmo_gettimeofday(&current, NULL);
node = rb_first(&timer_root);
if (node) {
struct osmo_timer_list *this;
this = container_of(node, struct osmo_timer_list, node);
update_nearest(&this->timeout, &current);
} else {
nearest_p = NULL;
}
}
/*! \brief fire all timers... and remove them */
int osmo_timers_update(void)
{
struct osmo_timeval current_time;
struct rb_node *node;
struct llist_head timer_eviction_list;
struct osmo_timer_list *this;
int work = 0;
osmo_gettimeofday(&current_time, NULL);
INIT_LLIST_HEAD(&timer_eviction_list);
for (node = rb_first(&timer_root); node; node = rb_next(node)) {
this = container_of(node, struct osmo_timer_list, node);
if (timercmp(&this->timeout, &current_time, >))
break;
llist_add(&this->list, &timer_eviction_list);
}
/*
* The callbacks might mess with our list and in this case
* even llist_for_each_entry_safe is not safe to use. To allow
* osmo_timer_del to be called from within the callback we need
* to restart the iteration for each element scheduled for removal.
*
* The problematic scenario is the following: Given two timers A
* and B that have expired at the same time. Thus, they are both
* in the eviction list in this order: A, then B. If we remove
* timer B from the A's callback, we continue with B in the next
* iteration step, leading to an access-after-release.
*/
restart:
llist_for_each_entry(this, &timer_eviction_list, list) {
osmo_timer_del(this);
if (this->cb)
this->cb(this->data);
work = 1;
goto restart;
}
return work;
}
/*! \brief Check how many timers we have in the system
* \returns number of \ref osmo_timer_list registered */
int osmo_timers_check(void)
{
struct rb_node *node;
int i = 0;
for (node = rb_first(&timer_root); node; node = rb_next(node)) {
i++;
}
return i;
}
extern volatile unsigned long jiffies;
int osmo_gettimeofday(struct osmo_timeval *tv, struct timezone *tz)
{
tv->expires = jiffies;
return 0;
}
/*! @} */

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@@ -357,6 +357,8 @@ extern int main(void)
putchar(rotor[i++ % ARRAY_SIZE(rotor)]);
#endif
check_exec_dbg_cmd();
osmo_timers_prepare();
osmo_timers_update();
if (USBD_GetState() < USBD_STATE_CONFIGURED) {

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@@ -0,0 +1,384 @@
/*
Red Black Trees
(C) 1999 Andrea Arcangeli <andrea@suse.de>
(C) 2002 David Woodhouse <dwmw2@infradead.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA
linux/lib/rbtree.c
*/
#include <osmocom/core/linuxrbtree.h>
static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
struct rb_node *right = node->rb_right;
struct rb_node *parent = rb_parent(node);
if ((node->rb_right = right->rb_left))
rb_set_parent(right->rb_left, node);
right->rb_left = node;
rb_set_parent(right, parent);
if (parent)
{
if (node == parent->rb_left)
parent->rb_left = right;
else
parent->rb_right = right;
}
else
root->rb_node = right;
rb_set_parent(node, right);
}
static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
struct rb_node *left = node->rb_left;
struct rb_node *parent = rb_parent(node);
if ((node->rb_left = left->rb_right))
rb_set_parent(left->rb_right, node);
left->rb_right = node;
rb_set_parent(left, parent);
if (parent)
{
if (node == parent->rb_right)
parent->rb_right = left;
else
parent->rb_left = left;
}
else
root->rb_node = left;
rb_set_parent(node, left);
}
void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
struct rb_node *parent, *gparent;
while ((parent = rb_parent(node)) && rb_is_red(parent))
{
gparent = rb_parent(parent);
if (parent == gparent->rb_left)
{
{
register struct rb_node *uncle = gparent->rb_right;
if (uncle && rb_is_red(uncle))
{
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
}
if (parent->rb_right == node)
{
register struct rb_node *tmp;
__rb_rotate_left(parent, root);
tmp = parent;
parent = node;
node = tmp;
}
rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_right(gparent, root);
} else {
{
register struct rb_node *uncle = gparent->rb_left;
if (uncle && rb_is_red(uncle))
{
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
}
if (parent->rb_left == node)
{
register struct rb_node *tmp;
__rb_rotate_right(parent, root);
tmp = parent;
parent = node;
node = tmp;
}
rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_left(gparent, root);
}
}
rb_set_black(root->rb_node);
}
static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
struct rb_root *root)
{
struct rb_node *other;
while ((!node || rb_is_black(node)) && node != root->rb_node)
{
if (parent->rb_left == node)
{
other = parent->rb_right;
if (rb_is_red(other))
{
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_left(parent, root);
other = parent->rb_right;
}
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
rb_set_red(other);
node = parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_right || rb_is_black(other->rb_right))
{
rb_set_black(other->rb_left);
rb_set_red(other);
__rb_rotate_right(other, root);
other = parent->rb_right;
}
rb_set_color(other, rb_color(parent));
rb_set_black(parent);
rb_set_black(other->rb_right);
__rb_rotate_left(parent, root);
node = root->rb_node;
break;
}
}
else
{
other = parent->rb_left;
if (rb_is_red(other))
{
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_right(parent, root);
other = parent->rb_left;
}
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
rb_set_red(other);
node = parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_left || rb_is_black(other->rb_left))
{
rb_set_black(other->rb_right);
rb_set_red(other);
__rb_rotate_left(other, root);
other = parent->rb_left;
}
rb_set_color(other, rb_color(parent));
rb_set_black(parent);
rb_set_black(other->rb_left);
__rb_rotate_right(parent, root);
node = root->rb_node;
break;
}
}
}
if (node)
rb_set_black(node);
}
void rb_erase(struct rb_node *node, struct rb_root *root)
{
struct rb_node *child, *parent;
int color;
if (!node->rb_left)
child = node->rb_right;
else if (!node->rb_right)
child = node->rb_left;
else
{
struct rb_node *old = node, *left;
node = node->rb_right;
while ((left = node->rb_left) != NULL)
node = left;
if (rb_parent(old)) {
if (rb_parent(old)->rb_left == old)
rb_parent(old)->rb_left = node;
else
rb_parent(old)->rb_right = node;
} else
root->rb_node = node;
child = node->rb_right;
parent = rb_parent(node);
color = rb_color(node);
if (parent == old) {
parent = node;
} else {
if (child)
rb_set_parent(child, parent);
parent->rb_left = child;
node->rb_right = old->rb_right;
rb_set_parent(old->rb_right, node);
}
node->rb_parent_color = old->rb_parent_color;
node->rb_left = old->rb_left;
rb_set_parent(old->rb_left, node);
goto color;
}
parent = rb_parent(node);
color = rb_color(node);
if (child)
rb_set_parent(child, parent);
if (parent)
{
if (parent->rb_left == node)
parent->rb_left = child;
else
parent->rb_right = child;
}
else
root->rb_node = child;
color:
if (color == RB_BLACK)
__rb_erase_color(child, parent, root);
}
/*
* This function returns the first node (in sort order) of the tree.
*/
struct rb_node *rb_first(const struct rb_root *root)
{
struct rb_node *n;
n = root->rb_node;
if (!n)
return NULL;
while (n->rb_left)
n = n->rb_left;
return n;
}
struct rb_node *rb_last(const struct rb_root *root)
{
struct rb_node *n;
n = root->rb_node;
if (!n)
return NULL;
while (n->rb_right)
n = n->rb_right;
return n;
}
struct rb_node *rb_next(const struct rb_node *node)
{
struct rb_node *parent;
if (rb_parent(node) == node)
return NULL;
/* If we have a right-hand child, go down and then left as far
as we can. */
if (node->rb_right) {
node = node->rb_right;
while (node->rb_left)
node=node->rb_left;
return (struct rb_node *)node;
}
/* No right-hand children. Everything down and left is
smaller than us, so any 'next' node must be in the general
direction of our parent. Go up the tree; any time the
ancestor is a right-hand child of its parent, keep going
up. First time it's a left-hand child of its parent, said
parent is our 'next' node. */
while ((parent = rb_parent(node)) && node == parent->rb_right)
node = parent;
return parent;
}
struct rb_node *rb_prev(const struct rb_node *node)
{
struct rb_node *parent;
if (rb_parent(node) == node)
return NULL;
/* If we have a left-hand child, go down and then right as far
as we can. */
if (node->rb_left) {
node = node->rb_left;
while (node->rb_right)
node=node->rb_right;
return (struct rb_node *)node;
}
/* No left-hand children. Go up till we find an ancestor which
is a right-hand child of its parent */
while ((parent = rb_parent(node)) && node == parent->rb_left)
node = parent;
return parent;
}
void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root)
{
struct rb_node *parent = rb_parent(victim);
/* Set the surrounding nodes to point to the replacement */
if (parent) {
if (victim == parent->rb_left)
parent->rb_left = new;
else
parent->rb_right = new;
} else {
root->rb_node = new;
}
if (victim->rb_left)
rb_set_parent(victim->rb_left, new);
if (victim->rb_right)
rb_set_parent(victim->rb_right, new);
/* Copy the pointers/colour from the victim to the replacement */
*new = *victim;
}

View File

@@ -8,36 +8,51 @@
#include "board.h"
#include "wwan_perst.h"
#include "osmocom/core/timer.h"
#define PERST_DURATION_MS 1
#ifdef PIN_PERST1
static const Pin pin_perst1 = PIN_PERST1;
static struct osmo_timer_list perst1_timer;
#endif
#ifdef PIN_PERST2
static const Pin pin_perst2 = PIN_PERST2;
static struct osmo_timer_list perst2_timer;
#endif
static void perst_tmr_cb(void *data)
{
const Pin *pin = data;
/* release the (low-active) reset */
PIO_Set(pin);
}
int wwan_perst_do_reset(int modem_nr)
{
static const Pin *pin;
const Pin *pin;
struct osmo_timer_list *tmr;
switch (modem_nr) {
#ifdef PIN_PERST1
case 1:
pin = &pin_perst1;
tmr = &perst1_timer;
break;
#endif
#ifdef PIN_PERST2
case 2:
pin = &pin_perst2;
tmr = &perst2_timer;
break;
#endif
default:
return -1;
}
PIO_Clear(pin);
mdelay(1);
PIO_Set(pin);
osmo_timer_schedule(tmr, PERST_DURATION_MS/1000, (PERST_DURATION_MS%1000)*1000);
return 0;
}
@@ -46,11 +61,15 @@ int wwan_perst_init(void)
int num_perst = 0;
#ifdef PIN_PERST1
PIO_Configure(&pin_perst1, 1);
perst1_timer.cb = perst_tmr_cb;
perst1_timer.data = (void *) &pin_perst1;
num_perst++;
#endif
#ifdef PIN_PERST2
PIO_Configure(&pin_perst2, 1);
perst2_timer.cb = perst_tmr_cb;
perst2_timer.data = (void *) &pin_perst2;
num_perst++;
#endif
return num_perst;